Interface Messages
- All Superinterfaces:
Localizable
,Localizable
,LocalizableResource
- All Known Subinterfaces:
CellTree.CellTreeMessages
GWT.create(class)
to "instantiate" an interface that
extends Messages
returns an instance of an automatically
generated subclass that is implemented using message templates selected based
on locale. Message templates are based on a subset of the format used by
MessageFormat
. Note in particular that single quotes are
used to quote other characters, and should be doubled for a literal single
quote.
Locale is specified at run time using a meta tag or query string as described
for Localizable
.
Extending Messages
To use Messages
, begin by defining an interface that extends
it. Each interface method is referred to as a message accessor, and
its corresponding message template is loaded based on the key for that
method. The default key is simply the unqualified name of the method, but can
be specified directly with an @Key
annotation or a different
generation method using @GenerateKeys
. Additionally, if
plural forms are used on a given method the plural form is added as a suffix
to the key, such as widgets[one]
for the singular version of
the widgets
message. The resulting key is used to find
translated versions of the message from any supported input file, such as
Java properties files. For example,
expects to find properties namedpublic interface GameStatusMessages extends Messages { /** * @param username the name of a player * @param numTurns the number of turns remaining * @return a message specifying the remaining turns for a player */ String turnsLeft(String username, int numTurns); /** * @param numPoints the number of points * @return a message describing the current score for the current player */ String currentScore(int numPoints); }
turnsLeft
and
currentScore
in an associated properties file, formatted as
message templates taking two arguments and one argument, respectively. For
example, the following properties would correctly bind to the
GameStatusMessages
interface:
turnsLeft = Turns left for player ''{0}'': {1} currentScore = Current score: {0}
The following example demonstrates how to use constant accessors defined in the interface above:
public void beginNewGameRound(String username) { GameStatusMessages messages = (GameStatusMessages) GWT.create(GameStatusMessages.class); // Tell the new player how many turns he or she has left. int turnsLeft = computeTurnsLeftForPlayer(username); showMessage(messages.turnsLeft(username, turnsLeft)); // Tell the current player his or her score. int currentScore = computeScore(username); setCurrentPlayer(username); showMessage(messages.currentScore(currentScore)); }
The following example shows how to use annotations to store the default strings in the source file itself, rather than needing a properties file (you still need properties files for the translated strings):
public interface GameStatusMessagesAnnot extends Messages { /** * @param username the name of a player * @param numTurns the number of turns remaining * @return a message specifying the remaining turns for a player */ @DefaultMessage("Turns left for player ''{0}'': {1}") String turnsLeft(String username, int numTurns); /** * @param numPoints the number of points * @return a message describing the current score for the current player */ @DefaultMessage("Current score: {0}") String currentScore(int numPoints); }
In this example, calling msg.turnsLeft("John", 13)
would
return the string "Turns left for player 'John': 13"
.
Defining Message Accessors
Message accessors must be of the formString methodName(optional-params)and parameters may be of any type. Arguments are converted into strings at runtime using Java string concatenation syntax (the '+' operator), which uniformly handles primitives,
null
, and invoking
toString()
to format objects.
Compile-time checks are performed to ensure that the number of placeholders
in a message template (e.g. {0}
) matches the number of
parameters supplied.
Integral arguments may be used to select the proper plural form to use for
different locales. To do this, mark the particular argument with
@PluralCount
(a plural rule may be specified with
@PluralCount
if necessary, but you will almost never need to
do this). The actual plural forms for the default locale can be supplied in a
@PluralText
annotation on the method, such as
@PluralText({"one", "You have one widget"})
, or they can be
supplied in the properties file as methodkey[one]=You have one widget
. Note
that non-default plural forms are not inherited between locales, because the
different locales may have different plural rules (especially default
and
anything else and those which use different scripts such as sr_Cyrl
and
sr_Latn
[one of which would likely be the default], but also subtle cases
like pt
and pt_BR
).
Additionally, individual arguments can be marked as optional (ie, GWT will
not give an error if a particular translation does not reference the
argument) with the @Optional
annotation, and an example may be supplied to
the translator with the @Example(String)
annotation.
Complete Annotations Example
In addition to the default properties file, default text and additional metadata may be stored in the source file itself using annotations. A complete example of using annotations in this way is:
@Generate(format = "com.google.gwt.i18n.rebind.format.PropertiesFormat")
@DefaultLocale("en_US")
public interface MyMessages extends Messages {
@Key("1234")
@DefaultMessage("This is a plain string.")
String oneTwoThreeFour();
@DefaultMessage("You have {0} widgets")
@PluralText({"one", "You have one widget")
String widgetCount(@PluralCount int count);
@DefaultMessage("No reference to the argument")
String optionalArg(@Optional String ignored);
@DefaultMessage("Your cart total is {0,number,currency}")
@Description("The total value of the items in the shopping cart in local currency")
String totalAmount(@Example("$5.00") double amount);
@Meaning("the color")
@DefaultMessage("orange")
String orangeColor();
@Meaning("the fruit")
@DefaultMessage("orange")
String orangeFruit();
}
Binding to Properties Files
Interfaces extendingMessages
are bound to resource files
using the same algorithm as interfaces extending Constants
.
See the documentation for Constants
for a description of the
algorithm.
Required Module
Modules that use this interface should inheritcom.google.gwt.i18n.I18N
.
<module> <!-- other inherited modules, such as com.google.gwt.user.User --> <inherits name="com.google.gwt.i18n.I18N"/> <!-- additional module settings --> </module>
Note
You should not directly implement this interface or interfaces derived from it since an implementation is generated automatically when message interfaces are created usingGWT.create(Class)
.-
Nested Class Summary
Modifier and TypeInterfaceDescriptionstatic @interface
Provides alternate forms of a message, such as are needed when plural forms are used or a placeholder has known gender.static @interface
Default text to be used if no translation is found (and also used as the source for translation).static @interface
An example of the annotated parameter to assist translators.static @interface
Ignored except on parameters also tagged withMessages.PluralCount
, and provides an offset to be subtracted from the value before a plural rule is chosen or the value is formatted.static @interface
Indicates the specified parameter is optional and need not appear in a particular translation of this message.static @interface
Provides multiple plural forms based on a count.static @interface
Deprecated.static @interface
Provides multiple forms based on a dynamic parameter.Nested classes/interfaces inherited from interface com.google.gwt.i18n.client.LocalizableResource
LocalizableResource.DefaultLocale, LocalizableResource.Description, LocalizableResource.Generate, LocalizableResource.GeneratedFrom, LocalizableResource.GenerateKeys, LocalizableResource.Key, LocalizableResource.Meaning
Messages.AlternateMessage
instead